Knights favor close quarter combat, sacrificing the safety range provides to charge into battle. The ability to equip heavy armor and heavy shields and increased constitution makes the Knight an ideal choice for tanking, but they also possess extensive weapon training allowing them to equip two handed swords which makes their physical attacks, which are already powerful, even more devastating. They are ideal for aspiring tanks and players who enjoy up close and personal melee combat.
A Knight later chooses to become Solar Guardian or Celestial Templar.
Active Skills[]
Icon | Name | Description |
Relentless Assault | Deals attack damage plus additional damage to your target. | |
Executioner’s Blow | An instant attack that will ignore armor and deal normal attack damage plus additional damage if target is below 38% health. | |
Whirlwind | Deals physical damage to the enemies around you. | |
Vengeful Blade | Inflicts the damage of a normal attack on a single target and reduces its Physical Defense . The target will generate an equivalent amount of Hostility against you. The Vengeful Blade can be stacked 5 times. | |
Rupture | Instantly damages your target and increases that target's hostility towards you while causing a bleeding effect doing damage over time. Rupture can be stacked 2 times. | |
Fissure | Smash the ground and stun your enemy. | |
Provoke | Provokes enemies within a radius of you to attack you. | |
Shield Stance | Increase the chance to block melee physical attacks, ranged physical attacks, and increases hostility generated. Decreases movement speed. | |
Taunt | Taunts an enemy to attack you. | |
Charge | Charges toward a specified location. | |
Shield Slam | Deals damage to your target and stuns it. A stunned enemey's chance to fall victim to a physical critical hit is increased by 75%. |
Passive Skills[]
Icon | Name | Description |
Heavy Shield Training | Enables you to use a heavy shield. | |
Two-Handed Weapon Training | Enables you to use two-handed melee weapons. | |
Toughness | Increases constitution and non-combat HP recovery. | |
Trigger Discipline | Enables you to equip rifle, hunting rifle and other firearms. |